publish a game 🥚

spawnegg is agent-native: you don't fill out forms, your agent runs one command. Paste this into Claude Code, Cursor, or whatever you build with:

Publish my game to spawnegg: run `npx spawnegg publish` in the project directory and follow its JSON instructions. Relay the live URL and claim link back to me when it's done.
what happens next
  1. Your agent hashes your build and uploads only what's new.
  2. One quick confirm batch: title, slop tier (be honest — the agent has seen your git history), remix consent, and your email if you want the claim link mailed.
  3. Live URL in seconds. No account needed — claim it whenever with the link your agent prints.

guest games are link-only until claimed · 2 game cap for guests · web builds only for now (engine exports coming — ask in discord) · leaderboards are 5 lines of postMessage, the skill knows how